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NPC Generator

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Advanced [show]


Fargas Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He wears his chestnut hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption.

Flaws: Secretive. Bonds: Enemies, Criminal record. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Fargas Strongbones, Male Halfling Commoner 15
Small (3'3") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 66 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +8, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 7000 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item.


Social Check DCs


Srorthen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His crest is gold, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Nature, Religious. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Srorthen Kerrhylon, Male Dragonborn Fighter 17
Medium (6'5") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 54 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Perception +7, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Gnoll, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Cloth of gold vestments (40 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver ewer (10 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Medium magic item.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His fur is cinnamon and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Disease, PTSD. Bonds: Attractive. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Windy In Woods, Male Tabaxi Barbarian 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 76 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Athletics +6, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 1800 gp. Zircon (70 gp). Rose (70 gp). Chalcedony (70 gp). Moss agate (7 gp). Jet (120 gp). Rhodochrosite (7 gp). Star rose quartz (70 gp). White pearl (120 gp).


Social Check DCs


Carrie Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His red hair is heavily combed to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Logical. Flaws: Antagonistic, Fearful, Insane. Bonds: Poor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Carrie Koehlanna, Male Elf Adept 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 18000 cp. Sard (50 gp). Violet garnet (700 gp).


Social Check DCs


Oblar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His chestnut hair has been sun bleached extensively. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Disease, Mundane. Bonds: Criminal record, Family. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Oblar Fastfoot, Male Halfling Warrior 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 143 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 18 (+4)16 (+3)
Skills Perception +9, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1200 pp. Golden yellow topaz (800 gp). Fiery yellow corundum (1100 gp). Chalcedony (70 gp). Rich purple corundum (1100 gp). Emerald (1100 gp). Aquamarine (800 gp). Banded agate (11 gp). Rock crystal (70 gp). Coral (100 gp). Alexandrite (800 gp). Rich purple corundum (1100 gp). Malachite (11 gp). Deep green spinel (100 gp). Tiger eye turquoise (11 gp). Rhodochrosite (11 gp). Aquamarine (800 gp). Aquamarine (800 gp). Black star sapphire (1100 gp). Brown-green garnet (100 gp). Carnelian (70 gp). Onyx (70 gp). Black opal (1100 gp). Lapis lazuli (11 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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