Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. His brown hair is knotted and matted. He has hazel eyes and a pastel hat with a white feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: He got into the Engraver business at a young age. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Regain custody of his daughter; and wants to open a new tavern
Ideals: Impeccable, Persistence. Bonds: Job, Adventurer, Family. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 9000 sp. Pink pearl (80 gp). Black pearl (1000 gp). Red-brown spinel (80 gp). Black pearl (1000 gp). Rose (50 gp). Azurite (11 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey costume with the symbols of strength on his torso. His black hair is thinning but still full. His amber eyes peer out from beneath his feathered grey hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Immigrant, Has a crush. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear pastel clothing when he does not wear armor. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Elaim was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 11 years.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Optimist, Joker, Logical. Bonds: Job, Rich. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (600 gp).
Oriax Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. He wears a top hat to cover his moderate length blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Oriax was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man wears a faded coat and loose pants complete with Stetson hat. His black hair and beard is wavy and long. His fierce green eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 74 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
