Bertram Harper, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is smooth and relatively long. His gray eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Osco Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is greasy and uncared for. His eyes are hazel and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Ugly, Depressed, Fearful. Bonds: Rich. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 5000 sp. Lapis lazuli (5 gp). Lapis lazuli (5 gp).
Arannis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears bulky black painted plate armor. Beneath his clothing is a huge mess of scar tissue. His long golden hair reaches down to his waist. His gray unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.
History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Arannis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease, Selfish. Bonds: Slave, Religious, Mentor. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +6 / 1d8+4, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoprase (60 gp). Carnelian (60 gp). Amethyst (150 gp).
Shadow Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in blue turtlenecks beneath a green coat with grey slacks. He keeps his orange fur in a pixie cut. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 900 sp. 1 Chain shirt.
Roondar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.
History: When he was but 5 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Flaws: Antagonistic, Addict. Bonds: Immigrant, Attractive, Has a crush. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
