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Advanced [show]


Roge Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes. His moppish silver hair is in a traditional bowl cut. He has several tiny topaz earrings on each ear.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Roge Goldfound, Male Halfling Expert 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Einkil Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white painted combat armor at almost all times. He keeps his red hair in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is obsessed with his god.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly. Bonds: Has a crush, Religious, Poor. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Einkil Balderk, Male Dwarf Ranger 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. Amber (120 gp). Rhodochrosite (7 gp).


Social Check DCs


Hunter Deighton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue leather gloves, a blue jacket, and tight pants. He is an epitome of beauty. He wears his auburn hair up. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Forgetful, Mundane. Bonds: Attractive. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Deighton, Male Human Adept 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. Chrysoberyl (130 gp).


Social Check DCs


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail, and his gloved hand is found clutching a bastard sword. His white hair is still thick. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Seamstress mother left him crippled. He now mingles about in high society.

Motivation: He's looking for his big break; and money/treasure

Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Darrow Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Fortune-teller uniform. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Darrow was born the youngest of three triplets. A gifted student he started as a Tailor, but he got bored and became a Fortune-teller. He was granted psionic powers by his dying brother.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Family. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Darrow Smoothhands, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs

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