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Advanced [show]


Lorm Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the east. His mother was a soldier and died while he was still young. Lorm was left his mother's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: To be a Crown-heir again; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Immigrant, Military, Job. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Lorm Allerton, Male Half-Orc Ranger 17
Medium (6'1") Half-Orc, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 103 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +6, Intimidation +7
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1402

Possessions: 600 pp. A delicate brass dragon egg (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Solid gold idol (700 gp). Large well-done wool tapestry (100 gp). Silver ewer (80 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (700 gp). Old masterpiece painting (2100 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (80 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Dyer does. His fur is lavender and curly. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with poetry.

History: Sold as a small child to a slaver, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a barber again

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Three In Shadow, Male Tabaxi Adept 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Thomas Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely red suit with black socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His eyes are a pleasant blue.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Farmer, but he got bored and became a Doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he is content

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Thomas Fidget, Male Half-Elf Cleric 6
Medium (4'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 2000 sp. Rich purple corundum (1300 gp). Moss agate (14 gp).


Social Check DCs


Frederick Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. He keeps his brown hair in a pixie cut. His eyes are likewise green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Aloro, Male Half-Elf Bard 10
Medium (5'1") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Dwarven, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 16000 sp. Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His eyes are amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Reid, Male Human Warrior 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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