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NPC Generator

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Advanced [show]


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses in black turtlenecks beneath a tan coat with violet slacks. Beneath his clothing is a huge mess of scar tissue. His gold crest is long and unkept. His gold eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: Norkruuth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Slave, Poor. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)16 (+3) 9 (-1)17 (+3)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man wears a black top hat and black clothes. He wears a colorful flower in his bronze crest. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Healer. He is frequently practicing swordplay.

History: Shedinn was raised in a hard working conservative environment. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To be a Bellfounder again; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Paladin 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 18 (+4)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 8000 sp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is smooth and relatively long. His eyes are yellow and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: Born to a Architect, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Family. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Tricking Treat, Male Tabaxi Paladin 16
Medium (5'8") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 119 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)14 (+2) 19 (+4)12 (+1)
Skills History +7, Nature +7
Senses Passive Perception 14
Languages Common, Ignan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702211

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (5000 gp). Black velvet mask with numerous citrines (80 gp). Finely wrought small gold bracelet (70 gp). Gold and topaz bottle stopper cork (900 gp). A delicate brass dragon egg (70 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver chalice with lapis lazuli gems (80 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Shane Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He is physically well-built. His head has been shaved. His eyes are a pleasant hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Yaeldrin, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1900 sp.


Social Check DCs


Theren Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Artistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Theren Arnuanna, Male Elf Aristocrat 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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