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Advanced [show]


Suhnae Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His blonde hair and beard is wavy and long. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Suhnae Eathalena, Male Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)18 (+4) 9 (-1)11 (+0)
Skills Arcana +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Goblin, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Lorm Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has styled his chestnut hair well, parting it to the right. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: To be a Performer again; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Nature, Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Lorm Gyula, Male Half-Orc Ranger 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs


Cory Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly black, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered painting. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Cory Amastacia, Male Half-Elf Druid 11
Medium (4'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2500 gp.


Social Check DCs


Cockaby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his hair in dreadlocks. His eyes are likewise hazel.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Cockaby Bafflestone, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 35000 sp.


Social Check DCs


Zepar Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears a black costume with the symbols of luck on his torso. His silver hair is singed and shortened. His gold eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south, but his parents moved at a very young age to the west. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Zepar Mystery, Male Tiefling Adept 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp.


Social Check DCs

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