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Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue cloak and cross-gartered green stockings. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Slave, Enemies. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Law, Male Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 110 gp.


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is heavily combed to the left. His green eyes lackadaisically let the world flow into them.

Personality: This man loves dancing and to teach people dancing more than just about anything. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Tim Beitz, Male Human Druid 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Rimple Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a hunchback. His silver hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Rimple studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a deep hatred of orcs

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic, Shy. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rimple Raulnor, Male Gnome Wizard 8
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Hematite (9 gp). Deep blue spinel (1100 gp). Amethyst (130 gp). Red spinel (130 gp). Sardonyx (50 gp). Amber (130 gp). 1 Minor magic item.


Social Check DCs


Manfred Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Manfred Clayden, Male Human Paladin 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Nirgel Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet shirt with thin grey vertical stripes and blue pants. His hair is short and blue. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Nirgel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Mundane. Bonds: Immigrant, Attractive, Family, Mentor. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Nirgel Bedlam, Male Tiefling Aristocrat 15
Medium (6'5") Tiefling, Neutral Evil (CR 15)
Armor Class 9
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)18 (+4) 14 (+2)18 (+4)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Elven, Gnome
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +5

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs

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