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NPC Generator

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Advanced [show]


Thamior Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Mayor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends; and someone believes him a fraud

Ideals: Disciplined. Bonds: Family, Job, Enemies, Adventurer. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Thamior Amastacia, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His auburn hair is cut short. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a great chef.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up hammer and armor he uses now. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Addington, Male Human Cleric 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Chad Blackwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Shipwright in town.

History: He was born in the south. He was taken from his home at a very young age. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Sabotage a competitor.

Bonds: Rich, Attractive, Job, Immigrant, Slave. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Chad Blackwood, Male Human Bard 9
Medium (5'10") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 900 gp. Citrine (70 gp). Sard (70 gp). Aquamarine (800 gp).


Social Check DCs


Vanuath Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black shirt with thin grey vertical stripes and pastel pants. His hair is always cut to a buzz. His skin is flawless and his gray eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vanuath is combative with any and all who dare try his patience in the slightest.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Vanuath Iathrana, Male Elf Barbarian 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears many layers of old clothing at all times. His long orange fur is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Cloak hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloak In the Wind, Male Tabaxi Wizard 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1900 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (60 gp). Gold and topaz bottle stopper cork (1800 gp). Cloth of gold vestments (60 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs

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