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NPC Generator

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Advanced [show]


Frederick Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His black hair is heavily combed to the left. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Mortician business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Mortician.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Bonds: Poor, Religious, Job, Debt. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Frederick Sharps, Male Half-Elf Cleric 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 20 pp. Lapis lazuli (9 gp). Obsidian (9 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Dondon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His hair is silver and curly. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Dondon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Dondon Whispermouse, Male Halfling Monk 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 50 gp.


Social Check DCs


Osco Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He is wearing a long, grey, dusty cloak, and his gloved hand is found clutching a glaive. His blonde hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Osco speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Spice Merchant, who enjoyed hunting, Osco was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Fearful, Antagonistic, Depressed. Bonds: Nature. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Osco Underfoot, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. Silver pearl (120 gp).


Social Check DCs


Soveliss Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He is bristling with hidden weapons, mostly falchions and hammers. He wears his black hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soveliss wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. Soveliss was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Soveliss decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Optimist. Bonds: Criminal record, In love, Poor. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Soveliss Iranapha, Male Half-Elf Druid 12
Medium (4'11") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Rock crystal (80 gp). Deep blue spinel (700 gp). Smoky quartz (80 gp). Eye agate (10 gp). Banded agate (10 gp). Coral (50 gp). Aquamarine (700 gp). Red-brown spinel (50 gp). Banded agate (10 gp).


Social Check DCs


Dagger Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his crossbow ready. His orange fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Bather.

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Attractive. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Dagger Of Clay, Male Tabaxi Commoner 11
Medium (6'2") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2000 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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