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NPC Generator

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Advanced [show]


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He has done his best to style his chestnut hair to look like a famous performer. This gray eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Eberk grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Eberk Eversharp, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 260 gp.


Social Check DCs


Mûg Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His brown hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of northern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Mûg Sydney, Male Half-Orc Druid 3
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 8000 cp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


John Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His brown hair is heavily combed to the right. His gray eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is compelled to act according to his religious beliefs

Bonds: Has a crush, Attractive, Poor, Criminal record, Religious. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

John Brownrigg, Male Human Rogue 9
Medium (5'7") Human, Lawful Evil (CR 9)
Armor Class 9
Hit Points 77 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)14 (+2) 16 (+3)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1700 gp. Iolite (70 gp). Brown-green garnet (40 gp). Moss agate (7 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bilbron was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Shy, Antagonistic. Bonds: Mentor, Family, Nature. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Bilbron Garrick, Male Gnome Sorcerer 8
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)16 (+3) 8 (-1)10 (+0)
Skills Medicine +2, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Undercommon, Ignan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 40000 cp. Tiger eye turquoise (10 gp). Coral (60 gp). Sard (70 gp). Deep blue spinel (1500 gp). Jade (60 gp). Violet garnet (1500 gp).


Social Check DCs


Mûzglob Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane. Bonds: Slave, Poor, Debt. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Mûzglob Nash, Male Half-Orc Commoner 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 240 gp.


Social Check DCs

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