Charles Clapham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined, Joker, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. 1 Masterwork studded leather.
Damien Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. He wears crescent spectacles with a black brim.
Personality: Damien is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: Damien was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Damien abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Flaws: Depressed, Selfish, Insomniac. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. Zircon (30 gp). 1 Minor magic item.
Gerald Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a green and white handkerchief worn on his left side. His moppish auburn hair is in a traditional bowl cut. His violet eyes peer out from beneath his Stetson green hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Optimist. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 220 pp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. His chestnut hair is smooth and relatively long. His blue eyes peer out from beneath his Stetson white hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: Darrak lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 190 gp. 1 Silk rope.
Flogg Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky red painted plate armor. He sports a long white beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Flogg was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Family, In love. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +5
Possessions: 900 gp.
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