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NPC Generator

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Advanced [show]


Râsh Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black coat over a violet low-cut shirt, and a top hat upon his head, and carries nunchakus. He has styled his golden hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Râsh wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He got into the Stylist business at a young age. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Disciplined, Artistic, Gifted. Bonds: Job. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Râsh Halsey, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)6 (-2) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Chem Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Chem was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Chem's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Chem Destiny, Male Tiefling Wizard 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 10000 sp. Rose (50 gp). Banded agate (4 gp). Carnelian (50 gp).


Social Check DCs


Gomory Spalding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright tan suits and hats. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: Gifted from a young age, Gomory studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Rich, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Gomory Spalding, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red broad hat and red clothes. He wears a colorful flower in his cinnamon fur. His amber eyes are slightly larger than normal.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he has a crush on the local roofer

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Has a crush, Poor. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Dynamic Shoe, Male Tabaxi Barbarian 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 17 (+3)14 (+2)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Undercommon, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6

Possessions: 2000 cp.


Social Check DCs


Watson Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: Watson was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Gifted. Flaws: Cynical. Bonds: Poor, Adventurer, Job. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Watson Goodearth, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Jeweled gold crown (2000 gp).


Social Check DCs

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