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NPC Generator

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Advanced [show]


Bilbron Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Bilbron Oomtrowl, Male Gnome Aristocrat 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Roge Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the west. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Attractive, Poor. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roge Sunmeadow, Male Halfling Bard 7
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Rich purple corundum (1100 gp). Chalcedony (80 gp). White opal (1100 gp). Blue quartz (7 gp).


Social Check DCs


Bernard Cotton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is wearing colorful clothing, dressed as a Fortune-teller. His left leg appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Bernard Cotton, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Just what you see.


Social Check DCs


Mindartis Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his grey robe. His hair is black and curly. This violet eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Mindartis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Spice Merchant, Mindartis learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Racist. Bonds: Military, Job, Adventurer. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Mindartis Harper, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Blue quartz (12 gp). Golden pearl (120 gp). Aquamarine (1000 gp). Sardonyx (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Donaar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears his copper crest up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Donaar Sumnarghthrysh, Male Dragonborn Wizard 6
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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