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Advanced [show]


Gerard Springfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and white handkerchief worn on his left side. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and wishes to resurrect an old love

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Gerard Springfield, Male Human Barbarian 11
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 79 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1500 gp.


Social Check DCs


Hugh Stapleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears his blonde hair down. He has gray eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Spy business at a young age. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To be a Bricklayer again; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Hugh Stapleton, Male Human Fighter 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Einkil Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Einkil was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Einkil Rubyeye, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Amber (40 gp).


Social Check DCs


Forcas Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. He keeps his dark red hair in a pixie cut. He has a dull look in his white eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Banker. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down; and he wants to get laid

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Job, Has a crush. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Forcas Horror, Male Tiefling Fighter 12
Medium (5'3") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +7

Possessions: 2000 gp. Pink pearl (90 gp). Jade (90 gp). Red garnet (90 gp). Iolite (70 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Darrow embodies much of what other species detest in the Halflings. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. After a long history of fighting, Darrow and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive, Disease. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Darrow Warmwater, Male Halfling Wizard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +1, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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