Joser Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears grey painted combat armor at almost all times. His blonde hair has been sun bleached extensively. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful wizard made him what he is. In his 14th year, his parents were killed by a dire rats raid, leaving Joser alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is wracked by social anxiety.
Ideals: Professionalism. Flaws: Fearful. Bonds: Mentor, Enemies. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Auran, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jet (80 gp). 1 Masterwork Heavy steel shield.
Tordek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is singed and shortened. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Dwarven people; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Ugly, Insane, Racist. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 65 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 11000 sp.
Barendd Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.
Personality: This man loves writing and to teach people writing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. Barendd was born on a far western island where he grew up under the tutelage of his mother, an expert Soapmaker. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and expand his business
Ideals: Artistic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 129 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 21 (+5) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Iolite (60 gp). Citrine (60 gp). Star ruby (1500 gp). Brown-green garnet (110 gp). Chrysoprase (60 gp). Freshwater pearl (4 gp). Hematite (4 gp). Banded agate (4 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimple Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic. Flaws: Shy, Lazy. Bonds: Attractive, Religious. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
Possessions: 700 gp. Black star sapphire (1200 gp). Sardonyx (70 gp). Golden yellow topaz (1400 gp). 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Uthemar Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Uthemar's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp.
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