Wrenn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Dilettante. His chestnut hair and beard is wavy and long. His half smiles and violet eyes are beguiling and draw you in.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a orcs raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against orcs
Ideals: Artistic, Fighting. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Lamlis Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan shirt with thin yellow vertical stripes and brown pants and is in decent physical shape. His auburn hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Cartwright, Lamlis learned a great deal about his father's area of expertise. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has set out to sabotage the competition.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Rich, Enemies. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp.
Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Immeral's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Immeral was born on a far southern mountains where he grew up under the tutelage of his father, an expert Healer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Secretive, Disease. Bonds: Immigrant. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. Blue sapphire (900 gp).
Tharivol Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has achieved small success as a Farmer.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1 Minor magic item.
Amûg Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Amûg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Auran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 1 Minor magic item.
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