Geoffrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His red hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help; and retire the richest man in the south
Ideals: Passionate, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 106 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 27000 sp. Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (60 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Emerald Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright white suits and hats. His brown fur has been sun bleached extensively. His amber eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a wizard, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Rich. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 83 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 11000 gp. Sard (30 gp). Red garnet (60 gp). Amethyst (60 gp). Pink pearl (60 gp). Chrysoprase (30 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Jade (60 gp). Pink pearl (60 gp). Jade (60 gp). Carnelian (30 gp). Tourmaline (60 gp). Peridot (30 gp). Rock crystal (30 gp). Onyx (30 gp). Brown-green garnet (60 gp). Blue sapphire (700 gp). Sard (30 gp). Star rose quartz (30 gp). Hematite (15 gp). Banded agate (15 gp). Bloodstone (30 gp). Red spinel (60 gp). Freshwater pearl (15 gp). Red-brown spinel (60 gp). Jasper (30 gp). Clear bright green emerald (7000 gp). Aquamarine (700 gp). Hematite (15 gp).
Aura Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, black, dusty cloak. His fur is cut close to his head. His green eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the south. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 10 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Flaws: Greedy. Bonds: Attractive, Job, Religious, Immigrant, Rich. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Druidic, Ignan, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1500 gp.
Adam Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He sports a flattop hair cut. His eyes are green and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Adam's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Family, Has a crush. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp.
Krûk Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries shields. He has a small bristly mustache and wavy red hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Krûk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Krûk hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Attractive, Enemies. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 11000 sp. Violet garnet (200 gp).
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