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Advanced [show]


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red coat over a green low-cut shirt, and a Stetson hat upon his head. His lavender fur is heavily combed to the right. His eyes are likewise blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Scribe mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Shy, Disease, Mundane. Bonds: Family. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Emerald Of Wine, Male Tabaxi Barbarian 6
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Rhodochrosite (16 gp). Red garnet (160 gp). Brown-green garnet (160 gp). Black star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red leather gloves, a red jacket, and tight pants. He is bald on top and has large golden tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: Born to a Barrister, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his poetry dream.

Motivation: Wishes to resurrect an old love.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Oskar Glanhig, Male Dwarf Monk 6
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Alexandrite (400 gp). White pearl (110 gp). Lapis lazuli (8 gp).


Social Check DCs


Marbas Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white costume with the symbols of death on his torso. His blue hair is greasy and uncared for. He has gleaming, smiling gold eyes.

Personality: Marbas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Marbas Mayhem, Male Tiefling Aristocrat 7
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 14 (+2)20 (+5)
Skills Deception +8, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. Coral (130 gp).


Social Check DCs


Brottor Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown cloak. He keeps his white hair in a pixie cut. His eyes are amber.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He was raised in a plains tribe. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying sister.

Motivation: Dwarven compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Flaws: Insane, Racist. Bonds: Nature, Slave. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Brottor Durthane, Male Dwarf Druid 6
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item.


Social Check DCs


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He wears his white hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Tim was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Tim Ashton, Male Human Commoner 7
Medium (5'7") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1000 gp. Lapis lazuli (16 gp). Chalcedony (50 gp). Coral (90 gp).


Social Check DCs

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