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Advanced [show]


Az-Bror Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He is muscular with a powerful set of arms. His chestnut hair is thinning but still full. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Baker. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. Az-Bror was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Baker. He struck the Baker job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and to be a crown-heir again

Ideals: Optimist. Bonds: Job, Enemies, Poor, Immigrant. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Az-Bror Quinton, Male Half-Orc Rogue 6
Medium (5'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and very much looks the part of a Adventurer. His left hand appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: Born in the east to a Adventurer, Osco learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Adventurer soon after.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Military. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Osco Goodearth, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His moppish red hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Zook was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and doesn't want to be a tanner and was forced into it by his family

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zook Sympony, Male Gnome Wizard 11
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)16 (+3) 16 (+3)15 (+2)
Skills Stealth +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Orc, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dharg Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of magic around his neck, and a falchion on his belt. He is tall, broad shouldered and powerfully built. His white hair is still thick. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Dharg grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Dharg Wentworth, Male Half-Orc Fighter 7
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Iolite (20 gp). Eye agate (4 gp).


Social Check DCs


Shane Carlisle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his silver hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Artistic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Carlisle, Male Human Bard 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 18 (+4)17 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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