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NPC Generator

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Advanced [show]


Tarhun Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a moderate pudge and is not very fit. His copper crest is knotted and matted. His ears are large.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarhun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarhun. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Tarhun Baharoosh, Male Dragonborn Commoner 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Aquamarine (200 gp). Obsidian (16 gp). Aquamarine (200 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield. 1 Full Plate.


Social Check DCs


Lamlûg Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Lamlûg Southey, Male Half-Orc Rogue 6
Medium (5'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green wide-brimmed hat and green clothes. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants revenge against dire rats; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Emotional. Bonds: Slave, Family, Criminal record, Enemies. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Kyle Malcolms, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp.


Social Check DCs


Duergath Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Duergath reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Flaws: Mundane, Secretive. Bonds: Attractive, Slave, Military. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Duergath Gorunn, Male Dwarf Ranger 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Banded agate (4 gp). Amber (80 gp). 1 Minor magic item.


Social Check DCs


Erky Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and curly. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. His childhood dream was to be a Bellfounder, but he was a colossal failure. He became a Actor soon after.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Optimist. Bonds: Poor, Nature, Job. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Erky Raulnor, Male Gnome Warlock 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 5000 sp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs

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