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NPC Generator

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Advanced [show]


Roondar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He left for the south, certain he would find work there.

Motivation: He is content; and a strong sense of loyalty to gnomish people

Flaws: Mundane, Selfish, Racist. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Stutters

Attributes [hide]

Roondar Albaratie, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp.


Social Check DCs


Hoshgrish Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He keeps his silver hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Hoshgrish studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Hoshgrish Winthrop, Male Half-Orc Commoner 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with red highlights, and long black pants that bunch up around his shoes. He wears his golden hair down. He has gleaming, smiling green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Mason business at a young age. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Mason for hire.

Motivation: Sabotage a competitor; and to pay off his debts

Ideals: Joker. Bonds: Attractive, Job, Nature, Debt. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Rolf Bradly, Male Human Ranger 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp.


Social Check DCs


Roondar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Job, Family. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roondar Daergel, Male Gnome Expert 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Karash Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Karash took refuge in the large cave and found the beat up sickle and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Debt. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Karash Sheldon, Male Half-Orc Monk 5
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)11 (+0) 13 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Aquamarine (1500 gp). Iolite (50 gp).


Social Check DCs

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