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Advanced [show]


Frederick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His black hair is lengthy. His eyes are gray and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Born in the east to a Assassin, Frederick learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Ideals: Disciplined, Persistence. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Frederick Winterbourne, Male Human Fighter 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear blue clothing when he does not wear armor. His skin is also unnaturally pale. His chestnut hair is thinning but still full. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Secretive. Bonds: Job, Religious, Mentor, In love. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Carrie Qualanthri, Male Elf Fighter 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 160 gp.


Social Check DCs


Gormogord Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Military, Rich. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gormogord Thorngage, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp.


Social Check DCs


Kildrak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a violet coat over a grey low-cut shirt, and a deerstalker hat upon his head. His hair is white, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Kildrak Daraln, Male Dwarf Paladin 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 107 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black fur is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: Seven was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted druidic powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Debt. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seven Timber, Male Tabaxi Adept 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp.


Social Check DCs

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