Silent In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with grey pants. He is physically well-built. He wears a broad hat to hide his balding. His hazel eyes dart from person to person.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: Born in the north to a Interpreter, Silent learned a great deal about his father's area of expertise. He worked as a nervous Interpreter and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Impeccable. Flaws: Hedonist, Addict. Bonds: Adventurer, Job. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Hematite (15 gp). Jade (40 gp). 1 Good lock.
Kipper Folkor, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting black shirt and pants. His brown hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Healer business at a young age. He was an athlete and attended two major summer competitions. He never won. He has worked as a Healer like his mother before him.
Motivation: Further expansion of business; and to be a spice merchant again
Ideals: Optimist, Athletic. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp.
Radomir Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. His golden hair, when down, is lengthy. His hazel eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Radomir was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Ugly, Secretive. Bonds: Poor, Enemies, Adventurer, In love. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 76 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 700 gp. Sardonyx (20 gp). Rhodochrosite (9 gp). Malachite (9 gp). Blue quartz (9 gp). Moonstone (20 gp). Citrine (20 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Nithther Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Tailor. He wears his silver crest down. His eyes are gold.
Personality: Nithther is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Logical. Flaws: Depressed. Bonds: Job, Poor. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Jet (140 gp).
Fallond Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He keeps his auburn hair in a flapper bob. His blue eyes peer out from beneath his Stetson white hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast forest. Fallond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fallond decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A strong sense of loyalty to Dwarven people; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
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