Odo Yorke, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak, and he perpetually has his greatsword ready. He has golden hair. His thin eyebrows rest above his beady gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting, Joker. Flaws: Ugly, Secretive. Bonds: Immigrant, Guardian. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His blonde hair is matted, messy, and big. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of northern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Nature. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Infernal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Ulfgar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He is obsessed with his god.
History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. 1 Minor magic item.
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. He wears a deerstalker hat to cover his moderate length red hair. He has gleaming, smiling brown eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Poor, Criminal record. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Violet garnet (900 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Melee.
Oblar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His silver hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Spy, who enjoyed hunting, Oblar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Spy; and to settle down with his crush
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Bloodstone (20 gp). Lapis lazuli (14 gp). Peridot (20 gp).
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