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NPC Generator

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Advanced [show]


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a black scarf. His brown hair is lengthy. He wears a mask on his face.

Personality: He has always had a great fascination with Dwarven culture. He is obsessed with finding treasure.

History: The child of a Herbalist, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Dwarven compassion.

Flaws: Racist. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Dalgal Torevir, Male Dwarf Expert 10
Medium (4'4") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2100 gp. Chrysoberyl (50 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with red pants. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small desert village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bruz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bruz. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Adventurer, Nature, Criminal record, Family. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Bruz Barney, Male Half-Orc Commoner 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Fallond Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His hair is short and red. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Fallond Torunn, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Kairon Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His hair is white and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kairon was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Carpenter; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Has a crush, Rich. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kairon Frailty, Male Tiefling Bard 7
Medium (5'5") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Morgran Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: Morgran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Morgran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Has a crush. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Morgran Foamtankard, Male Dwarf Paladin 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 125 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 20 (+5)12 (+1) 11 (+0)11 (+0)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Lapis lazuli (15 gp). Jade (40 gp). Zircon (30 gp). Rhodochrosite (15 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (15 gp). Black pearl (500 gp). Amber (40 gp). 1 Minor magic item.


Social Check DCs

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