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Advanced [show]


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Servant profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Taklinn Eversharp, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 pp. 3 Thunderstones.


Social Check DCs


Hogar Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Job, Religious. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hogar Beitz, Male Half-Orc Warrior 16
Medium (6'0") Half-Orc, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 143 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Athletics +5, Survival +7
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +7

Possessions: 300 pp. Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Olunt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. With a patchy auburn beard and wild auburn hair. His eyes are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Olunt took refuge in the ruined castle and found the beat up flail and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Disciplined, Professionalism. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Olunt Goblinbane, Male Dwarf Barbarian 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Suhnae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy auburn hair. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. After coming to the age of reason, Suhnae took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Suhnae Ethanasath, Male Elf Aristocrat 2
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Kody Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a green scarf. He has a slight overbite and is overall scrawny. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Impeccable, Gifted, Fighting. Flaws: Insomniac. Bonds: Poor. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Yardley, Male Human Rogue 6
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 800 gp. Moonstone (30 gp). Rock crystal (30 gp). Alexandrite (1000 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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