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NPC Generator

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Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear yellow clothing when he does not wear armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Architect, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the large cave and found the beat up shield and armor he uses now. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Opinionated. Bonds: Attractive, Religious, Nature, Immigrant, Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Hugh Barton, Male Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Rose (40 gp). 1 Small steel mirror.


Social Check DCs


Corkitron Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is greasy and uncared for. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and wants to have a good time and be beloved

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Corkitron Goodearth, Male Halfling Rogue 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with poetry.

History: He was born in a small mountains village. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Aristocrat 11
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 600 gp. Citrine (80 gp). Jasper (80 gp). Alexandrite (1500 gp). Pink pearl (160 gp). Eye agate (14 gp). Sardonyx (80 gp). Black opal (500 gp). Smoky quartz (80 gp).


Social Check DCs


Five Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His fur, while still mostly orange, has prominent grey streaks. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Entrepeneur. Flaws: Ugly, Addict, Insomniac. Bonds: Family. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Five Buttons, Male Tabaxi Ranger 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 250 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Rimple Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Painter does. He wears his black hair up in a very large beehive style do. His eyes are violet and catlike.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Painter.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Rimple Raulnor, Male Gnome Fighter 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 53 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)9 (-1) 13 (+1)12 (+1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 2 Antitoxin. 1 Alchemist’s fire. 3 Acid flasks. 2 Antitoxin.


Social Check DCs

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