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Donaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his copper crest down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: Donaar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donaar Akambherylliax, Male Dragonborn Warrior 17
Medium (6'6") Dragonborn, Lawful Evil (CR 17)
Armor Class 13
Hit Points 119 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Performance +7, Religion +9
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3

Possessions: 8000 gp. Moonstone (70 gp). Malachite (7 gp). Rock crystal (70 gp). Sard (70 gp). Tourmaline (40 gp). Citrine (70 gp). Aquamarine (1600 gp). Red garnet (40 gp). Golden yellow topaz (1600 gp). Sardonyx (70 gp). Violet garnet (1600 gp). Sardonyx (70 gp). Blue quartz (7 gp). Eye agate (7 gp). Moonstone (70 gp). Jasper (70 gp). Blue quartz (7 gp). Golden yellow topaz (1600 gp). Rhodochrosite (7 gp). Malachite (7 gp). Azurite (7 gp). Smoky quartz (70 gp). Sardonyx (70 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Gunter Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Shy. Bonds: Slave, Military. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Gunter Oakley, Male Human Wizard 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Burto Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Burto studied abroad. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Terse, Fearful. Bonds: Poor. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Burto Greenleaf, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Star ruby (600 gp).


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Boddynock Garrick, Male Gnome Barbarian 11
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 105 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2000 gp. Rhodochrosite (11 gp). Black pearl (300 gp). Freshwater pearl (11 gp). Hematite (11 gp). Zircon (70 gp).


Social Check DCs


Glim Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His long golden hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Expand his business.

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Nature, Rich. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Glim Loofollue, Male Gnome Warlock 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 240 gp.


Social Check DCs

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