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NPC Generator

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Advanced [show]


Ethereal In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a hunchback. His fur is cut close to his head. His eyes are hazel and beady.

Personality: Ethereal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the north to a Doctor, Ethereal learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Doctor for hire.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ethereal In Shadow, Male Tabaxi Adept 9
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Arcana +6, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. White pearl (140 gp). Alexandrite (1500 gp). Malachite (12 gp). Red-brown spinel (140 gp). Banded agate (12 gp). Emerald (1500 gp). Violet garnet (1500 gp). Fire opal (1500 gp).


Social Check DCs


Zedaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" southern man, he is dressed in earthy colors with a red and tan handkerchief worn on his left side. His crest is silver and curly. His eyes are gold.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Impeccable, Pacifist. Bonds: Military, Adventurer, Family. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Zedaar Kerrhylon, Male Dragonborn Expert 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp. Black pearl (1500 gp). Star ruby (800 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Elaim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a kukri. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Elaim was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Family, Immigrant. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Elaim Ironfist, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Amnon Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'11". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a halberd. He has dyed his greying brown hair a little too much giving a sharp brown color. His silver eyes peer out from beneath his top white hat.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Amnon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Amnon. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Pacifist. Bonds: Mentor, Criminal record, In love. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Amnon Anguish, Male Tiefling Cleric 17
Medium (5'11") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 126 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 9000 gp. Silver pearl (130 gp). Tourmaline (130 gp). Golden yellow topaz (400 gp). Carnelian (40 gp). Deep blue spinel (400 gp). 1 Medium magic item.


Social Check DCs


Quick Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his yellow fur to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: He has always had a great fascination with Tabaxi culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Racist. Bonds: Criminal record, Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Quick Paws, Male Tabaxi Monk 4
Medium (6'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs

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