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Advanced [show]


Kothûg Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: Kothûg was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has worked as a Shepherd like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Greedy. Bonds: Attractive, Job, Immigrant. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Kothûg Palomarez, Male Half-Orc Cleric 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 15 (+2)6 (-2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. 1 Magnifying glass.


Social Check DCs


Senteq Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Shipwright, who enjoyed hunting, Senteq was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Senteq took refuge in the large cave and found the beat up flail and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Nature, Adventurer, Criminal record. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Senteq Cobblelob, Male Gnome Cleric 6
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 15 (+2)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (60 gp).


Social Check DCs


Tree Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt with thin tan vertical stripes and white pants. He keeps his long yellow fur kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful necromancer made him what he is. Cursed with vampirism at a very young age, Tree has worked very hard to control his curse. He has achieved small success as a Miller.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a cook again

Flaws: Ugly, Disease. Bonds: Job, Criminal record, Mentor. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tree Buttons, Male Tabaxi Barbarian 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arannis Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Bounty Hunter business at a young age. Cursed with vampirism at a very young age, Arannis has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Butcher again.

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Arannis Radcliffe, Male Half-Elf Warrior 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Quarethon Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His right leg appears badly burned and disfigured. His black crest is heavily combed to the right. His eyes are red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets.

Ideals: Pacifist. Flaws: Cynical, Disease, Insomniac. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Quarethon Grrrmmballhyst, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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