Enialis Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Richard Hastings, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. He has several tiny amber earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.
History: When he was but 5 years old his parents immigrated from the west. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Persistence, Pacifist. Bonds: Attractive, Slave, Rich, Immigrant. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 180 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Rangrim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright silver hair and a scraggly beard. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He is compelled to act according to his religious beliefs; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Greedy. Bonds: Immigrant, Family, Adventurer, Religious. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown tunic with blue highlights, and long red pants that bunch up around his shoes and is in decent physical shape. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Flaws: Shy. Bonds: Adventurer, Rich, Nature. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 72 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 20 (+5) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin, Giant, Terran, Auran
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 14000 sp. 1 Minor magic item.
Godfrey Barney, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is white and curly. He has a dull look in his brown eyes.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Godfrey was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Bonds: Attractive, Has a crush, Adventurer. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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