Akmen Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is portly but not overly obese. He has dark red hair. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He struck the Jeweler job and began his own company from there.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp. Golden pearl (70 gp). Deep blue spinel (400 gp). White opal (1300 gp).
Thervan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a tight fitting black shirt and pants. His right hand appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. His amber eyes dart from person to person.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. Thervan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Banker, who enjoyed hunting, Thervan was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Blacksmith like his father before him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Hedonist. Bonds: Job, Nature, Religious. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Rangrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this northern man wears a pastel vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is cut short. He has gleaming, smiling amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 97 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 19 (+4) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal, Ignan, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3000 gp. Eye agate (7 gp). Black pearl (1300 gp). Red spinel (140 gp). Golden pearl (140 gp). Smoky quartz (60 gp).
Naill Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his silver hair. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Professionalism. Bonds: Attractive, Religious. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears his golden hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Zaffrab is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Bonds: Attractive, Job, Family, Poor, Adventurer. Occupation: Assassin
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
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