Pelaios Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large black mantle and cape that has been intricately interwoven into his brown robe. His red hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Apothecary. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business.
Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Jak Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: Jak was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Guardian, Adventurer. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 4000 sp. Alexandrite (400 gp). Blue quartz (6 gp).
Oblar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the south to a Bounty Hunter, Oblar learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To find somewhere to settle down; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Secretive, Mundane. Bonds: Nature, Job. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 94 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Azurite (7 gp). Smoky quartz (50 gp). Obsidian (7 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Rhodochrosite (7 gp). Jet (140 gp). Moss agate (7 gp). Black pearl (600 gp). Red spinel (140 gp). Coral (140 gp). Obsidian (7 gp). 1 Medium magic item.
Alberich Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has done his best to style his brown hair to look like a famous performer. His thin eyebrows rest above his beady blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and money/treasure
Flaws: Ugly, Insomniac, Addict, Antagonistic. Bonds: Mentor. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp. Amber (80 gp). Chalcedony (60 gp).
Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man wears an entirely brown suit with green socks and a vest with buckled shoes. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.
Personality: He likes to make people angry or surprised. He takes great joy in being the best Barber in town.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp.
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