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Advanced [show]


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. His eyes are a pleasant green.

Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Family, Rich. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Uraim Dankil, Male Dwarf Fighter 7
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +4, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1200 gp.


Social Check DCs


Mantus Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt with thin green vertical stripes and pastel pants. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: Mantus lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Mantus never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Attractive, Family, In love, Criminal record. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Mantus Ennui, Male Tiefling Commoner 12
Medium (6'6") Tiefling, Neutral Evil (CR 12)
Armor Class 9
Hit Points 59 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +4, Performance +8
Senses Passive Perception 10
Languages Common, Giant, Gnome, Infernal
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4

Possessions: 4000 gp.


Social Check DCs


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His fur is orange and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: Moon was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and to settle down with his crush

Ideals: Artistic. Bonds: Rich, Job, Has a crush, Family. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Moon Shoe, Male Tabaxi Expert 12
Medium (6'0") Tabaxi, Lawful Good (CR 12)
Armor Class 11
Hit Points 80 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (900 gp). An abacus with copper, silver and gold markers (60 gp). Solid gold idol (400 gp).


Social Check DCs


Reynard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Entrepeneur, Gifted. Flaws: Fearful. Bonds: Military, Slave. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Reynard Huckabee, Male Human Monk 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 45000 sp. Star rose quartz (70 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Kildrak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His white hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kildrak was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Kildrak Silverstone, Male Dwarf Wizard 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Smoky quartz (80 gp). Blue quartz (5 gp). Black star sapphire (1500 gp). Hematite (5 gp). Obsidian (5 gp).


Social Check DCs

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