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Advanced [show]


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, and carries lances. His blonde hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Servant, but he was a colossal failure. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Miles Wellington, Male Human Fighter 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Silver pearl (80 gp).


Social Check DCs


Cimer Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Cimer Loyalty, Male Tiefling Expert 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has done his best to style his silver hair to look like a famous performer. His fierce amber eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Mentor, Immigrant, Rich. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Zaffrab Nackle, Male Gnome Rogue 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 29000 cp. Citrine (60 gp).


Social Check DCs


Thorin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His auburn hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Butcher, but he got bored and became a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Thorin Daerdahk, Male Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Roondar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats, and he perpetually has his nunchaku ready. He has a long blonde beard with little hanging trinkets. He has a tattooed face.

Personality: Roondar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roondar is combative with any and all who dare try his patience in the slightest.

History: Roondar was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He has never given up on his writing dream.

Motivation: He wants revenge against dire rats; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Justice, Gifted. Bonds: Job, Enemies. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Roondar Albaratie, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs

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