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Advanced [show]


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He has white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Optimist, Persistence. Bonds: Criminal record, Enemies. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Roger Ashley, Male Human Adept 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 3000 cp.


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His tied-back hair is brown. His eyes are gray and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Armorer, but he got bored and became a Performer. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Uraim Trueblood, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 60 gp. 4 Tanglefoot bags.


Social Check DCs


Arjhan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He is bristling with hidden weapons, mostly hand crossbows and axes. His crest is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Arjhan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic. Bonds: Criminal record, Military, Nature, Rich. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Arjhan Dhyrktelonis, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Auran, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Arannis Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black leather gloves, a black jacket, and tight pants. His hair is auburn, silky, and of moderate length. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arannis Amastacia, Male Half-Elf Warrior 9
Medium (5'9") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 3000 sp. Golden pearl (60 gp). Carnelian (80 gp). Moss agate (15 gp). Eye agate (15 gp). Smoky quartz (80 gp). Rhodochrosite (15 gp). Chalcedony (80 gp). Banded agate (15 gp).


Social Check DCs


Oskar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern man, he wears a blue tunic with tan highlights, and long brown pants that bunch up around his shoes. His broad hat is riddled with cuts and holes. He has violet eyes and a blue hat with a tan feather.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He inherited the family business which he has now maintained for 2 years.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Family, In love. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Oskar Deepdelver, Male Dwarf Cleric 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Sylvan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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