Leaf In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his long cinnamon fur kept up in a rat tail. He has amber eyes and a pastel hat with a tan feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting, Gifted. Bonds: Nature, Rich. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1600 gp. Silver pearl (150 gp). Sardonyx (30 gp). Golden pearl (150 gp). Amber (150 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a blue coat over a white low-cut shirt, and a top hat upon his head. His black hair, when down, is lengthy. He has blue eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gifted from a young age, Nicholas studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Gifted, Persistence. Bonds: Criminal record, Attractive, Family. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Malachite (12 gp). Red-brown spinel (100 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He would rather hide behind his crafts than deal with other people.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. 3 Thunderstones. 1 Everburning torch.
Veit Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a green suit, grey shirt, and green tie. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Antagonistic, Shy, Ugly. Bonds: Adventurer. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 83 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (900 gp). 1 Minor magic item.
Qualen Turen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is still thick. He has several tiny emerald earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he is greedy
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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