Kilvar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His hair is white, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is wracked by social anxiety; and retire the richest man in the south
Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp.
Arumawann Reese, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Arumawann hails from a village terrorized by drow. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by drow. Arumawann was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He's repulsed by the PC; and he wants revenge against drow
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Enemies. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: Black opal (500 gp). Moss agate (10 gp). 1 Tanglefoot bags.
Medrash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a yellow scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His rusty crest is knotted and matted. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.
History: Gifted from a young age, Medrash studied abroad. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Criminal record. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1000 cp.
Tûmûg Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has no hair. This violet eyed northerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Ugly, Disease, Racist. Bonds: Criminal record. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp.
Gildmak Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His brown hair is braided into rings. This green eyed westerner is not easily forgotten.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gildmak took refuge in the ruined castle and found the beat up bow and armor he uses now. He was granted martial powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Black pearl (800 gp). 1 Hourglass. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!