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Advanced [show]


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears black painted combat armor at almost all times. He has moderate length cinnamon fur. His amber eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Three Of Spirit, Male Tabaxi Ranger 8
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Chem Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 3 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Flaws: Impulsive. Bonds: Poor, Attractive, Immigrant. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Chem Justice, Male Tiefling Paladin 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Oppleby Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Attractive, Job, Military. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Oppleby Beren, Male Gnome Rogue 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Calcitro Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white cloak and cross-gartered pastel stockings. His white hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Athletic, Disciplined, Logical. Flaws: Addict. Bonds: Immigrant. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Calcitro Warmwater, Male Halfling Bard 10
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 48 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Insight +4, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (2200 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (80 gp).


Social Check DCs


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Morkral Durthane, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs

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