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Advanced [show]


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He prefers to wear flannel. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His green eyes peer out from beneath his feathered grey hat.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. During his travels, Ernest and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ernest discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ernest fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against brigands; and money/treasure

Flaws: Disease. Bonds: Guardian, Rich, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Ernest Ramsey, Male Human Rogue 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Shedinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey costume with the symbols of luck on his torso. He has done his best to style his gold crest to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Shedinn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Bonds: Attractive, Guardian, Religious, Nature, In love. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Shedinn Jharthraxyn, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 12 (+1)19 (+4)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Trey Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trey's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Mentor. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Trey Remein, Male Half-Elf Warlock 8
Medium (5'4") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1300 gp.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His moppish red hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Carter like his father before him.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Barendd Daerdahk, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Drifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Ruler and is in decent physical shape. He has no fur. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 10 years.

Motivation: He is greedy.

Flaws: Ugly, Mundane. Bonds: Job, Family, Rich. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Drifting Of Spirit, Male Tabaxi Cleric 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 8 (-1)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 6 Acid flasks.


Social Check DCs

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