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NPC Generator

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Advanced [show]


Dorn Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. His chestnut hair is singed and shortened. He has gleaming, smiling amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: Dorn was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Persistence, Philantrophist. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Dorn Wentworth, Male Half-Orc Expert 5
Medium (6'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his morningstar ready. His brown hair is long and unkept. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

John Carlisle, Male Human Warlock 10
Medium (6'6") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: Just what you see.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely yellow suit with red socks and a vest with buckled shoes. His hair is short and golden. His eyes are brown and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Norton, Male Human Druid 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 14 (+2)18 (+4)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Eiravel Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his scimitar. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Disease. Bonds: Military, Criminal record. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eiravel Lathalas, Male Elf Rogue 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Carved bone or ivory statuette (50 gp). Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Efferil Floshem, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a scythe. His black hair is matted, messy, and big. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Has a crush. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Efferil Floshem, Male Elf Bard 5
Medium (4'7") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 cp. Eye agate (16 gp). Aquamarine (900 gp). Sard (40 gp). White opal (600 gp).


Social Check DCs

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