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Advanced [show]


Taklinn Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized ruby on his left hand. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Map Maker profession.

History: His father raised him in a mountain cabin. His childhood dream was to be a Map Maker, but he was a colossal failure. He has worked as a Hunter like his mother before him.

Motivation: To be a Map Maker again; and balancing his hectic life and new hunter responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Rich, Job, Nature. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Taklinn Foamtankard, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 20 pp.


Social Check DCs


Orryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. His long black hair reaches down to his waist. His eyes are violet and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Orryn Timbers, Male Gnome Aristocrat 10
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Red-brown spinel (120 gp). Hematite (4 gp). Alexandrite (1600 gp). Malachite (4 gp). Black pearl (1600 gp). Jade (120 gp). Chrysoberyl (120 gp).


Social Check DCs


Dain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black cloak and cross-gartered white stockings. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Bounty Hunter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. His arcane abilities were realized during a raid on his village. He now owns his own business.

Motivation: A strong sense of loyalty to Dwarven people; and wants to open a new tavern

Ideals: Gifted. Flaws: Racist. Bonds: Job, Rich, Nature. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Dain Goblinbane, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1300 sp.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His silver hair is singed and shortened. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Dilettante. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job, Mentor. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Pirithin Jamjar, Male Halfling Wizard 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp.


Social Check DCs


Habor Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His silver hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Habor Laughter, Male Tiefling Rogue 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Bloodstone (60 gp). Alexandrite (500 gp). Star rose quartz (60 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs

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