Tod Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his yellow robe and has his warhammer always slung over his shoulder. He wears his auburn hair up in a very large beehive style do. His violet eyes peer out from beneath his Stetson yellow hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Family. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Infernal, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 200 gp. Chrysoprase (70 gp). Chrysoprase (70 gp).
Gunter Clayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His golden hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.
History: Gunter was born in the north. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his sister; and seeks redemption
Ideals: Artistic, Persistence, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
Eldon Welber, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a pastel coat with brown slacks. He is portly but not overly obese. His brown hair, when down, is lengthy. His eyes are likewise brown. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, Eldon grew up listening to his mother's many stories. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp. Moss agate (7 gp). 1 Minor magic item.
Nutae Berevan, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.
Personality: Nutae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the south to a Shoemaker, Nutae learned a great deal about his father's area of expertise. He worked as a nervous Shoemaker and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with his brother; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert. Bonds: Family, Job, Adventurer, Debt. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2900 gp. Coral (90 gp). Banded agate (13 gp). Alexandrite (900 gp). Violet garnet (900 gp). White opal (400 gp). White pearl (90 gp). Red spinel (90 gp). Obsidian (13 gp). Zircon (20 gp). Tiger eye turquoise (13 gp).
Nimble Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean red cloak covering his clean studded leather. His yellow fur is singed and shortened. His copper unseeing eyes seem to look past you.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the west. A gifted student he started as a Bricklayer, but he got bored and became a Hunter. He has drifted from career to career and currently works as a Hunter.
Motivation: To be a Bricklayer again; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
