Orryn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright black suits and hats. His hair is short and auburn. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Orryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a wizard, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He then took over the family business and is one of the better Hunter for hire.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Optimist. Flaws: Hedonist, Fearful. Bonds: Mentor, Job. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 69 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 1000 gp. Fiery yellow corundum (900 gp). Aquamarine (300 gp). Golden pearl (80 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown fur is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Flask was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 100 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp.
Crampernap Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his silver hair up. His blue eyes peer out from beneath his small green hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a forest tribe. After coming to the age of reason, Crampernap took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to have a good time and be beloved; and to unite with his brother
Ideals: Gifted, Optimist. Flaws: Emotional. Bonds: Family, Nature. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 20 (+5) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Bloodstone (70 gp).
Henry Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Carter. He has a small bristly mustache and wavy auburn hair. His eyes are blue and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Bonds: Adventurer, Military, Job. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin, Sylvan, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 100 pp. Lapis lazuli (16 gp). Deep green spinel (60 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown feathered hat and brown clothes. His blonde hair is greasy and uncared for. His eyes are a pleasant gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Passionate, Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1200 gp. 1 Minor magic item.
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