Halander Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. He has a brown handlebar mustache and slicked back brown hair. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Halander was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Halander never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Sensitive. Bonds: Attractive, In love. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Bullseye lantern. 1 Silk rope.
Dustin Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his right hand. He has moderate length auburn hair. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Beggar and found it very stressful. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Job, Mentor. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp.
Soveliss Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short. His eyes are violet and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the west to a Sailor, Soveliss learned a great deal about his mother's area of expertise. After coming to the age of reason, Soveliss took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To be a Engraver again; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Military. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Baern Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His hair is red, silky, and of moderate length. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss.
Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Goblin, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Golden yellow topaz (600 gp). Coral (60 gp). Azurite (15 gp).
Fargrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his whip. He has a small bristly mustache and wavy chestnut hair. His eyes, though not visible through his cowl, are gray.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Fargrim was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Artistic. Bonds: Family, Religious. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp. An abacus with copper, silver and gold markers (150 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
