Balam Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. He has a dull look in his black eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). During his travels, Balam and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balam discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balam fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 3000 sp. Red garnet (70 gp). Black star sapphire (1100 gp). Onyx (20 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krûk Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, grey, dusty cloak. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Job, Religious. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp. Silver pearl (80 gp).
Arumawann Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is well dressed, constantly wearing a white suit, pastel shirt, and blue tie. His skin is also unnaturally pale. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are violet and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 12000 sp.
Hugh Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a Stetson hat. His hazel eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He loathes his own lifestyle.
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item.
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. His eyes are likewise green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Passionate, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 260 gp.
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