Ekemon Anger, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. Ekemon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He's attracted to the PC; and to reunite with his old friends
Ideals: Professionalism. Bonds: Job, Mentor, Adventurer, Has a crush. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Blue sapphire (400 gp). Fire opal (400 gp).
Qemuel Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his lance ready. He keeps his black hair in a pixie cut. His gold eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Qemuel was raised in a hard working conservative environment. He worked as a nervous Banker and found it very stressful. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 62 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
Possessions: 1100 gp. 1 Minor magic item.
Ozyman Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'11" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business; and seeks redemption
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 20000 cp.
Rûkdûg Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. With bright red hair and a scraggly beard. His green eyes dart from person to person.
Personality: Calm and collected, he is a well trained Cook. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: He is wracked by social anxiety; and to be a ploughman again
Flaws: Fearful. Bonds: Job, Adventurer, Rich, In love. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 14)
Armor Class 10
Hit Points 57 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 4000 gp. Black velvet mask with numerous citrines (160 gp). Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Blackwood, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a fancy blue suit. His chestnut hair, when down, is lengthy. His amber eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Many drow want him driven away; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer, Enemies. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 100 pp. Aquamarine (1200 gp). Tiger eye turquoise (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!