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Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Stannor took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Nature, Poor. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Stannor Warmwater, Male Halfling Wizard 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a grey armored body suit, with a simple white line shooting up and back down. His red hair is cut short. His eyes are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and to unite with his sister

Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Lance Deighton, Male Human Paladin 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp.


Social Check DCs


Cimer Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy tan pantaloons and a red scarf. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are gold and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his mother. In his 13th year, his parents were killed by a illithids raid, leaving Cimer alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Disciplined, Opinionated. Bonds: Immigrant, Enemies. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Cimer Scorn, Male Tiefling Monk 3
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Modean Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. He wears a small hat to hide his balding. His gold eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Has a crush. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Modean Poetry, Male Tiefling Monk 5
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He has golden hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Nature, Family. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Fulbar Tallfellow, Male Halfling Warlock 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 20000 cp.


Social Check DCs

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