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NPC Generator

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Advanced [show]


Qemuel Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to find somewhere to settle down

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Qemuel Chance, Male Tiefling Wizard 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)18 (+4) 15 (+2)17 (+3)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Celestial, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 170 gp. A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Pelt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white armored body suit, with a simple black line shooting up and back down. His gray fur has been sun bleached extensively. His eyes are green and catlike.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pelt Shore, Male Tabaxi Sorcerer 17
Medium (5'1") Tabaxi, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 87 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 14 (+2)19 (+4)
Skills Nature +8, Survival +8
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666

Possessions: 11000 gp. Brass mug with jade inlays (600 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (600 gp). Gold music box (1000 gp).


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. He carries a battered shortspear and tarnished lance as well. His hair is golden and curly. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in lance use. He has never given up on his painting dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to get laid

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Enemies, Has a crush. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Erky Offund, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Spyglass.


Social Check DCs


Percival Milton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light red in addition to tight pants. He keeps his chestnut hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice, Fighting. Bonds: Guardian, Criminal record, Poor. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Percival Milton, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Thoradin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Cartwright.

Motivation: He feels kind of lost in life; and to be a ruler again

Ideals: Passionate. Flaws: Impulsive, Depressed. Bonds: Poor, Job. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Thoradin Orcfoe, Male Dwarf Adept 8
Medium (4'4") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)17 (+3) 14 (+2)9 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1500 gp. Hematite (14 gp). Obsidian (14 gp). Blue quartz (14 gp). Fire opal (600 gp).


Social Check DCs

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